Monday, February 20, 2012

Capstone!

So, I realized I haven't been posting any of my work for capstone thus far.

Here is a basic description of what my group is doing:

- We're making a video game (yay!)
- I'm doing the art (double yay!)

Here is a basic description of the game:

- This currently unnamed project revolves around the mechanic of the player switching into different states of matter. In our game, the player can switch from the default character state into either a liquid watery state or a solid ice cube-like state.
- So, for example, the player can pass through grating in a wall/floor by switching into liquid form and slide into weak walls in order to break through them by switching into solid form.
- The player must utilize these three states in order to navigate each level of the game.
- There are no enemies, no lives, and thus no dying. The objective is to simply make it from the beginning of the level to the end.

As of right now we have over ten levels designed and we are beginning to bring our designs together with what our programmer has done so far.

I have done the character design and am now working on various animations.

Here is all of the character design artwork:























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